Test your games at scale in production — across every operator, geo and configuration you ship to. And tighten the QA loop that got them there.
One build ships into a combinatorial mess: dozens of operator skins, hundreds of jurisdictions, multiple RTP variants, currencies, locales, device classes, aggregators. No team can manually cover that matrix on every release — and the gaps are exactly where regressions live.
Every release multiplies the matrix: more jurisdictions, more RTP variants, more long-session edge cases. Manual testing stops scaling long before the portfolio does.
A broken thumbnail, a failed launch in one geo, a stuck bonus — and your game slips out of the lobby. You find out weeks later, when the revenue report lands.
The operator says the game is broken. Your logs look clean. Without a timestamped video of what the player actually saw, the dispute drags — and the commercial relationship takes the hit.
PlayPatrol runs at both ends of a game's life: as a QA gate before you release, and as a live sentry after the game is on operator lobbies. Same engine, same evidence format — two different jobs.
Wire PlayPatrol into your CI and regression cycle. Every build gets the same player-eye check — load, render, spin, bonus — before a release candidate ever reaches the aggregator.
A staging URL, a demo link, a preview environment. No SDK in the game, no manifest, no instrumentation — we discover the surface ourselves.
Webhook or CLI trigger. Runs in parallel across jurisdictions and RTP variants, blocks a release when a regression is caught.
Pass/fail verdict per jurisdiction, PDF report, failure videos — QA sign-off in minutes, certification artefacts ready on day one.
Once your title is live, PlayPatrol keeps watching. Real browsers, real operator skins, real geos — so drift on a third-party integration shows up on your dashboard, not on a player support thread.
Your top titles, the operators that matter, the geos you care about. Change the list anytime — no re-integration.
Hourly, daily or per-release. Real browsers on real egress IPs, running the game the way a player does. Zero operator cooperation needed.
A failure lands as video + HAR + a timestamp. One forward to the aggregator and the ticket is already substantiated.
Four tests that watch them from a player's seat, across every operator that matters. Start with the base pulse across your top operators. Layer on marketing, translation and compliance checks as you need them.
Are your games actually playable on the operators you ship to — every day?
Where do your games actually sit in each operator's lobby — and who's above you?
Does your localized build render correctly in every language you ship?
Are your certified builds still compliant on every operator skin that wraps them?
Script-based QA was built for a smaller world: fewer games, slower releases, fewer jurisdictions. PlayPatrol is built for what iGaming actually looks like today — and what it keeps missing.
Some releases need more than a healthcheck and performance run. Jackpot triggers, bonus paths, provably-fair verification, regulated-market edge cases — we engineer the scenario, the fixtures and the assertions.
Dynamic image recognition and computer vision that reads a game the way a player's brain does — symbols, reels, multipliers, bonus states, error screens — across any provider, any skin, any geo.
PlayPatrol is a product of createIT — a software house that has been building casino platforms, aggregators, RGS layers and live-dealer frontends since 2005. When your test plan needs engineering — not just tooling — their team writes it.
Your live titles, played across the operators that matter, every 48 hours. Add operators, geos and catalogue scope as you grow.
Onboarding in days, not quarters. First pipeline run inside a week. Setup and maintenance on us.