One broken locale can go out with any release. This guard renders every language before launch and hands your pipeline the verdict.
What you provideit's less than you think
A staging URL or preview, no SDK in the game.
Real viewports, portrait and landscape.
Every string in the locale, screen by screen. All screens of the game are in scope.
Overflow, mixed languages, untranslated keys and more.
Pass/fail with annotated screenshots: your pipeline decides. PlayPatrol never blocks; if it's ever unavailable, you release exactly as before.
Every finding arrives with a forwardable proof page: video or screenshots included.
A check is one game, in one locale, in one run. Every screen of the game is included. Each locale and each new build is simply another check.
The guard learns the game once. Per game, not per locale.
Every locale and every new build is its own check.
No monthly fee. No minimum order. No setup fee.
Turn it up or down: locales, viewports, release cadence. You pay for the patrol you actually need.
No SDK or API needed to start — your first report comes
from the very first run.