For game providers & studiosfrom €499 / month

Catch the regression
before the operator does.

See exactly where your games fail and fix issues faster.

You decide how often we play.

Real operator sites
Your games checked where players actually play.
Instant alerts
Know when and where a game fails.
No integration needed
Send us your titles and operator sites. We handle the rest.
Details that speed up the fix
See the exact step, environment and recording of each failure.

The cost of leaving your games unchecked.

PlayPatrol checks your games on real operator sites and shows your team exactly where an issue occurred, so it can be fixed faster

Growing manual workload

The number of games, operators and markets makes every combination impossible to check manually.

Lost lobby visibility

Your games can drop from the positions you paid for, without your team noticing.

Late issue detection

Operators or players report failures before your team knows where the problem started.

Compliance and licence risk

A game that no longer meets local requirements can put your market access and licence at risk.

One continuous check. From release to live play.

Test every build as a player would, from pre-release testing to live operator sites

Before release

An extra tester for your QA team. It plays every release candidate for hours, like a real player. And it checks what you can't see on screen: network traffic and load times. Every test returns OK or FAIL, with proof.

After release

A patrol across the operators you ship to: are your games live, playable, and still where they should be in the lobby? When something breaks, you know the same day, not weeks later, with proof you can send straight to the operator.

PlayPatrol shortens the path from issue to fix

Traditional monitoring finds it weeks later. PlayPatrol finds it during the next scheduled scan

Standard QA processDetection: days later
DAY 1Issue appearsThe game fails on a live operator site.A provider releases a QA-approved update. In one market, the game suddenly loads twice as slow. Your monitoring shows nothing.
DAYS 1–6Players are affectedThe issue remains unnoticed.Players wait, get frustrated and leave. Some complain, but without the geo, device or exact steps, your team cannot reproduce it.
DAYS LATERIssue detectedThe operator or revenue data reveals it.Players wait, get frustrated and leave. Some complain, but without the geo, device or exact steps, your team cannot reproduce it.
NEXT DAYSIssue reproducedYour team finds and recreates the failure.Someone on your team finally opens the game from the affected market, and feels the lag. It has been losing players there for a week.
NEXT DAYSIssue fixedYour team can finally resolve it.Someone on your team finally opens the game from the affected market, and feels the lag. It has been losing players there for a week.
PlayPatrol monitoringDetection: next scheduled scan
DAY 1
Issue appearsThe same live failure occurs.
Issue detectedPlayPatrol reproduces the failed journey.PlayPatrol detects the issue and provides proof on day one. The game is fixed before it costs you a week of players.
Ready to diagnoseYour team receives the details it needs.
AFTER THE FIXNext scan beginsMonitoring continues automatically.

Everything your team needs to diagnose and act.

Every failed run brings the player journey and technical context together in one place.

Video of the complete run
See exactly what happened from launch to failure.
Screenshots at key steps
Jump directly to the moments that matter.
Exact test environment
Operator, market, device, skin and timestamp.
Console and network details
Technical context that helps locate the cause faster.
Shareable run report
Send one clear link to your team or operator.
app.playpatrol.com/run/1842
Failure detectedFirst playable spin not reached
Session video · 00:17Live operator site
Failure captured at step 5
OperatorOperator B
MarketGermany
DeviceAndroid
Detected09:42 UTC
Video3 screenshotsConsole logNetwork traceShare report ↗

When you're not watching

An alarm sent to the system you are working in

Game provider pricing

Build your patrol plan

Every patrol is independent. Select the ones you want and see what they add up to.

Most popular

Operators Network Patrol

€499/ month

10 titles × 10 operators · every 48 hours

Visibility Patrol

€99/ month

Your titles found where operators say they are placed.

Translation Guard

€50once, then €2 / check

Your in-game copy read back in every language you ship.

Coming soon

Compliance Patrol

Automated checks for ongoing regulatory compliance.

Notify me

Estimate for one geo

Game provider coverage

Select a patrol to see your estimate.

Monthly total:€0
Start with a specialist

Our team configures your patrols with you.

Start monitoring your live games.

Choose the titles, operator sites and markets that matter. We’ll configure your patrol and start checking them through a player’s eyes

01
Tell us where to look
Your catalogue, brands and markets. Two minutes.
02
The patrol starts
No SDK or API needed to start.
03
Your first report
From the very first run, video evidence included.
Built by createIT: two decades of software, a decade of iGaming.About createIT